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How Sci-Fi Like ‘WarGames’ Led to Real Policy During the Reagan Administration

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This year, John Badham鈥檚 鈥攐ne of the movies most beloved by hackers, techies, and tech policy wonks (like me!)鈥攃elebrates its 35th anniversary. Though it may look a little kitschy now, it was notable for several firsts: It was the first popular film depiction of the now well-known hacker archetype. It raised the specter of an artificial intelligence starting World War III a year before James Cameron鈥檚 The Terminator did, and it introduced America to a young Matthew Broderick. WarGames is the alternately lighthearted and deadly serious tale of a wargaming A.I. at U.S. missile command that almost sparks a nuclear war after being broken into by a troublesome but well-intentioned teenage hacker. Some of the technology in WarGames is almost comically outdated, like the hero鈥檚 that connects to his cradle phone via an acoustic coupler, but it offers a jumping-off point for so many rich conversations about issues that are still relevant: A.I., autonomous weaponry, computer crime law, cybersecurity, and cyberwar. It is also one of the best examples of science fiction directly influencing policy in Washington鈥攋ust one of several such examples during the Reagan years.

Ronald Reagan, a former Hollywood star, screened WarGames at Camp David the weekend it was released, and it freaked him out. As Slate鈥檚 Fred Kaplan described in his book , Reagan brought it up a few day later at a White House meeting that included the chairman of the Joint Chiefs of Staff and asked, 鈥淐ould something like this really happen? Could someone break into our most sensitive computers?鈥 The answer came back a week later: 鈥淢r. President, the problem is much worse than you think.鈥 That led not only to a of how computer security was handled at the Defense Department, but also passage of an anti-hacking law that would eventually evolve into our current . Clips of WarGames were shown during the congressional hearings where lawmakers debated the need for hacking legislation.

Rather than an isolated incident, WarGames鈥 impact on Reagan is just one example of how science fiction influenced his administration and his life. Reagan grew up devouring fantastic sci-fi tales like Edgar Rice Burroughs鈥 stories. He was also a huge fan of and its anti鈥搉uclear war rhetoric, so much so that he had a habit鈥攚hich 鈥攐f talking in public about how the U.S. and the USSR would certainly resolve their differences and unite if only aliens invaded. Reagan even brought this theory up in , which left his Russian counterpart flummoxed.

However, the biggest sci-fi influence on Reagan鈥攁rguably the biggest example of sci-fi influence on policy ever鈥攃ame directly from a group of sci-fi writers and aerospace professionals. The was primarily led by : , best known for the sci-fi classic Ringworld, hosted a council meeting of dozens of authors and experts at his home over a long weekend shortly after Reagan鈥檚 election. That meeting was organized and led by his friend and regular co-author , who died in 2017. As Niven recently told me in a phone interview, the conservative cold warrior Pournelle was 鈥渢he beginning, the middle, and the end鈥 of the council and its proposals for the future of America鈥檚 presence in space. Several of Pournelle鈥檚 ideas were distinctly ahead of their time鈥攊deas about mining asteroids for mineral resources, or developing reusable rockets that could take off and land vertically 鈥渏ust as God and [legendary sci-fi writer] Robert Heinlein intended,鈥 as he once . (That鈥檚 a phrase Sigma Forum founder Arlan Andrews Sr. first used in 1993 in the sci-fi magazine .)* That proposal ultimately led to Vice President Dan Quayle supporting the development of the that as a key predecessor to the reusable rocket systems now deployed by SpaceX.

One idea from the council particularly captured Reagan鈥檚 imagination. The president even from the reports prepared for him by the council for his 1983 speech unveiling a new initiative, an announcement Reagan made with little to no consultation with his own experts. According to the book , an actual White House technical adviser later said, 鈥淲e were stunned. 鈥 [T]he whole thing was just nutty, because it was content-free鈥攊t was a challenge to the scientific community to go invent something.鈥

So, what was this sci-fi鈥搃nspired strategic military initiative from a celebrity president with no military or technical expertise?

!

Just kidding. It was the , also derisively known as 鈥淪tar Wars鈥: the notional orbital laser missile shield to protect us against the 鈥淓vil Empire鈥 of the Soviet Union. The U.S. government would eventually spend billions of dollars on it, with very little to show for it in terms of effective interception of nuclear missiles. Pournelle thought that this 鈥渟tar shield,鈥 as Niven called it when I spoke to him, could provide 鈥溾 in the face of mutually assured destruction, though other experts鈥斺攃riticized it as a technically impossible boondoggle, and political and budgetary support for the idea collapsed by the 鈥90s.

Some have theorized that Reagan because the central technology in his 1940 spy adventure movie Murder in the Air was a powerful death ray that could shoot missiles out of the sky. Others have wondered whether the that protected Martians from bombardment in the John Carter books primed him for the idea of a global anti-missile dome. Whether or not these theories are true, there鈥檚 no question that sci-fi writers like Niven and Pournelle directly influenced Reagan鈥檚 thinking on SDI, just as WarGames directly influenced his thinking on hackers.

Now, 35 years later, there鈥檚 who consult with three letter agencies, the Marines are using sci-fi to better imagine , the Army Cyber Institute is modeling future threats using , and the sci-fi war thriller is being . Reagan鈥檚 Star Wars initiative may have fizzled, and the Computer Fraud and Abuse Act may be . But his approach here was ahead of its time, as science-fictional thinking has become a widely accepted tool for imagining the wargames of tomorrow.

This article in , a collaboration among , , and .

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Kevin Bankston
Kevin Bankston
How Sci-Fi Like ‘WarGames’ Led to Real Policy During the Reagan Administration